With the Dragonflight Pre-Patch, all three raids will do sole proprietors have double taxation be available on Fated
Mode at the same time.
- Use Wild Charge to make it to your
soak and Bear Form to survive Ebon Destruction. - Save defensives for each Shatter or other dangerous
combo mechanics while there are three orbs out. - On
most fights with priority targets and not full multi-target or single target,
you will want to take Starweaver. - The key to the fight is pooling Astral Power for the Movement, which happens
periodically in short bursts.
Use our advanced utility to
reach safe zones and kite the boss if you are targeted during the last 10%. You can adjust the Druid
Tree to take the appropriate utility talents for each fight. You can decide
between Rattle the Stars and Starweaver in most fights. On
most fights with priority targets and not full multi-target or single target,
you will want to take Starweaver.
Balance Druid DPS Sanctum of Domination Raid Guide — Dragonflight 10.0.0
If you are cooldowning the Souljudge platform here, see if it is
possible to avoid using decurse as you are a large portion of the damage on this
platform. On Mythic mode, your second set of cooldowns can be used on the intermission
arrow set if needed. You can pre-ramp Ravenous Frenzy while the boss is
immune by spamming Remove Corruption or any other active global. This is a pretty stationary single-target fight that deals a ton of damage
to you through multiple abilities. Use defensives liberally but most importantly
when targeted with Threat Neutralization as you will not be stacked for
heals. This fight has plenty of hectic movement between Malevolence
knockbacks and the extra Suffering casts.
You still cooldown immediately and with lust
and you still defensive Wailing Arrows. When targeted with
Death Knives make a quick movement and plant quickly to avoid clipping
others. Wild Growth is a good use of your globals during the downtime
that the boss is untargetable and casting Veil. Balance Druids of either viable Covenant make great use of their kit inside
the phylactery. Venthyr has insane burst for each phase to make the
DPS check and Night Fae have extra mobility to better navigate the
phase.
Focus on the far mobs that are not going to be cleaved down when
running through the boss. He has the “Moonkin Monitoring” quest for you and you’re sent to observe three activities vital for the life of every Moonkin. When complete, you get a Moonkin Hatchling (Moonkin Hatchling) that follows you for 1 day. Then you need to loot a Moonkin Stone to be able to understand Moonkins.
The second pack is practicing Moonfire on a dummy, and the third pack is sleeping. This will spawn a fourth hatchling and they tell you to go kill Xavinox. He has around 60 million Health and can be problematic to solo for non-tank specs. Upstairs is just more add management but is still similar to the Heroic
version. Solar Beam remains a very powerful tool for both Soul Reavers
and Soul Shards depending on which part of the fight you are on.
- Solar Beam remains a very powerful tool for both Soul Reavers
and Soul Shards depending on which part of the fight you are on. - Venthyr has insane burst for each phase to make the
DPS check and Night Fae have extra mobility to better navigate the
phase. - Use Stellar Drift for mobility as well as for cleaving where you can.
- There is some good utility usage for Balance Druids on this boss.
- He drops Beanie Boomie and the amount of moonkins following you for 5 days is increased to 5.
When moving from platform to platform, plan your Astral Power usage to always
have a Starfall at the start of each platform or at least very quickly
after applying DoTs. Do NOT cooldown the boss as Venthyr on the
second boss damage phase as you will not get full use. There is some good utility usage for Balance Druids on this boss. Typhoon can be used to knock enemies away from a spawning Overlord
which is indicated by a white beam of light at a location.
Raid Guides
Try to have some plan to handle this
normally by done casting Remove Corruption. Your first cooldowns can be
delayed by about ten seconds on pull to line up with the first wave of arrows. Always try to position yourself to hit all the arrows as they can be spread a
wide distance apart. Damage cooldowns are pretty irrelevant on this encounter, use them at the
start of each phase and with Bloodlust if possible.
You can
watch him on his Twitch channel or
in the Dreamgrove Discord
server. For more information, please refer to our Fatescribe Roh-Kalo guide. For more information, please refer to our Guardian of the First Ones guide. For more information, please refer to our Painsmith Raznal guide. With current timings, you want to Cooldown on pull and whenever possible as
long as you have it up for phase three to burn down the boss. For more information, please refer to our Remnant of Ner’zhul guide.
Popular in Grammar & Usage
We recommend 2-points in Ursine Vigor as
the short downtime going Bear Form brings is acceptable for the extra safety it
provides. Once done, a second hatchling will join you and the buff is extended to 2 days. Don’t waste your time searching for the berries in the Moonkin area, you’ll find them in the village. If you are Venthyr you will have to deal with the boss porting away
before every Veil of Darkness cast.
Tips
Loot 5 moonberries and click it in your inventory to feed the Moonkin Hatchling, until a second hatchling spawns. You have to observe the behavior of three Moonkin hatchling packs marked in the mini-map. Just stand by each pack a few seconds until you get credit onscreen for observing that pack.
Avoid going
into Bear Form, but still take an extra point in Well-Honed Instincts. The key to the fight is pooling Astral Power for the Movement, which happens
periodically in short bursts. Barkskin should
be used on Blast Wave when you are affected by Unstable Embers. Astral Power should be saved to Starfall Dragonfire Golems that
spawn.
Phase Two has several dangerous add types that must be handled in different
ways. Souljudges are a high priority with a damage reduction aura and a
massive debuff. Mawsworn Summoners cast curses that can be decursed by druids
and spawn a second type of orb that needs to be interrupted. Save a Starfall to move
during the Veil of Darkness and Expulsion cast. On Mythic, the boss is a tight DPS check and the damage that can kill you is
largely combined with the rotting damage from Searing Heat.